Diablo 4 david kim update1/23/2024 ![]() In any case, the team’s desire to create a unified and balanced system, when the power of objects will complement the various spells, is clearly felt. The attack, meanwhile, will be available only on weapons, and the defense – only on parts of the armor. ![]() As a result, they will be completely removed from various decorations. Thus, legendary items should have less impact on players.Īs for the characteristics of the attack or defense, the developers were well aware that they should not become the main ones. However, the desire to achieve ideal characteristics may make the player want to switch to a new force. Then you will have to give preference to certain stats depending on the preferred effects. What’s interesting is that each of the types of characteristics will be associated with the list of affixes. 50 angelic forces are required to activate the object with +25% fire resistance, etc.). They are also needed to activate affixes on objects (e.g. New characteristics are a statue of, for example, +15 to angelic force. Three new character characteristics will be added (angelic strength, demonic strength and ancestral strength)Īngelic power, which increases the duration of any useful effects (such as bonuses or personal effects).ĭemonic force that increases the duration of all negative effects (e.g., damage over time).Īn ancestral force that increases the frequency of the effects of attacks (increased odds of triggering). Magic items, rare and legendary, will receive more affixes ![]() They came to them after a lot of arguments in the team. Speaking of differences, Kim spoke about Affixes, the effects of objects. But the loot system will be different from the previous parts, even despite the comments of players with requests to add systems equivalent to Diablo 2 or Diablo 3. The company will follow its slogan “Easy to learn, hard to learn” in Diablo 4. First of all, about the useful “prey” and the difficulties in finding it. After the first article telling us about the feedback received at Blizzcon, David Kim, lead designer of Diablo 4, published a post about system design in the game with new, more interesting information.įirst, he told us about the moments he thought were the most important. ![]()
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